Venture Capital is the 15 minute bidding game of silly startups, for 2-6 players. Your goal is to have the most valuable collection of startups at the end of the game.
VC consists of 105 cards, comprising 6 player bidding decks and 1 startup deck.
Each player gets a deck consisting of numbered cards, labelled 1 through 15, which they will use to bid on the startups. There are 15 cards in your deck, all of which you draw into your hand at the beginning of the game. You will play each of these cards exactly once during the game. Consequently, the startup deck also consists of 15 cards.
Setup: Shuffle the startup deck and place it face down in the middle of the table. Give each player a bidding deck.
Gameplay: Turn over the top card of the startup deck. Each player selects one card from their hand and places it facedown in front of them. Once all players have chosen a card, they are simultaneously revealed. The highest numbered player card gets the startup card, which is put face up in front of them. If there is a tie, the startup goes to the highest non-tied player. If all players tie, no one gets the startup. The used bidding cards are discarded and will not be used again in this playthrough. The next card from the startup deck is flipped, and play continues in this manner.
Scoring: At the end of the game (when all 15 startup cards have been bid on), the player with the most points wins. Here’s how to determine your points.
A startup card may have a number on it (1, 3, 5, or in one case, 7) and may belong to a category (app, gadget, service). Cards are worth a number of points equal to the number printed on them. In addition, each category grants you bonus points. For each category, count up how many cards you have in that category, and square it. You get this many bonus points.
Most cards have both a number (1, 3, or 5) and a category (app, gadget, or service). There are also a 3, 5, and 7 which do not count towards any category, and an app/gadget, a gadget/service, and an app/service, which do not have any points intrinsically, yet count towards both categories they are in.
Example of scoring: At the end of the game, you have the following cards: App 3, App 5, App/Gadget, and 7. You get 3+5+7 points for the numbers, plus 3^2 points for the App category, plus 1^2 for the Gadget category. Your total is 25 points.